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Six Days in Fallujah
Six Days in Fallujah was unfortunately cancelled after the Publisher pulled funding due to the controversy of the game. The game was based on real events of the Iraq war in Fallujah.
Every building was fully destructible along with most art assets. The levels were created using 3DS Max, Photoshop, Zbrush, Crazybump, Xnormal and Atomic's Propreitary Engine.
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